Over the past few years, I have been fortunate to have had the opportunity to co-create two Makerspaces (from Cafe Bar to Makerspace) within my school District – both very different and yet both fall under similar approaches and philosophies that were inspired by the town of Emilia Reggio which is “based on the principles of respect, responsibility, and community through exploration and discovery in a supportive and enriching environment based on the interests of the children through a self-guided curriculum” https://en.wikipedia.org/wiki/Reggio_Emilia_approach Our Makerspaces include a vast assortment of technology tools and robotics as well as hands-on building and craft material and textiles (sewing machines), arts and music , and content producing tools (camera, computers, tablets). But Continue reading Just starting a Makerspace in your school? Tips on where to start!
The purpose of this lesson is to inspire and engage students to use creative and critical thinking skills to make decisions and designs that impact an urban area. This cross-curricular approach to Design Thinking, allows students the freedom to use and connect their inquires to real examples. The activity is intended for group or collaborative learning and uses a combination of whole class and small group facilitation with access to a variety of tools. The final product is a Design and proposal of a chosen Urban Landscape in their own community. Minecraft (and lego) are ideal platforms for students to use resources and tools collaborative to display their concepts. The example lesson (below) was facilitated with a group of Continue reading Design Thinking ~ Make Urban ReDevelopment a Reality in Minecraft